
or its licensors, all other logos are trademarks of their respective owners. Gaijin and War Thunder are trademarks and/or registered trademarks of Gaijin Network Ltd. Perhaps 150m away at most.Suitable for ages 12 and older © 2009-2021 by Gaijin Network Ltd. My ideal spot would be somewhere in-between. In cockpit view, the engine is so all-consuming hearing range of other planes is reduced to single digits. If you crunch the acoustic maths, you'll find in 3rd person view (10-15m behind your plane) another plane has to be around 50m away at most to hear it. If you have a fast enough rate of fire, the sound of the pulses start to blur into one stacatto drone, the magic number being 20ms between each pulse before the mind perceives it as one smooth sound.Īs for hearing other airplane engines, for cinematics what's shown in the video is fine, but absolutely not for realism.

The "brrrt" of an automatic weapon is mostly the product of muzzle blasts in close succession. You need a 110-120dB "crack" to notice it, since an engine covers the frequency spectrum quite comprehensively, including the high-frequency-based composition of a bullet crack. They aren't particularly loud if compared to a 110-120dB engine at full power. I actually have a table and line-graph chart from a study into the decibel levels of bullet cracks as projectile velocity increases. I would shift the creaking of the airframe (as brilliant as they are) to cockpit-only view.īullet bow shockwaves (cracks) are unlikely to be heard.
